The Weekend Chat: The Future of Titanfall

Electronic Arts buys Respawn for more than $400 million, new Titanfall in the works

Titanfall developer Respawn Entertainment is now an EA studio: Electronic Arts announced today that it has reached an agreement to acquire the company for $315 million, plus "additional variable cash consideration that is contingent upon achievement of certain performance milestones, relating to the development of future titles, through the end of calendar 2022", that could add up to another $140 million.

Right now Respawn is hard at work on a few different projects, a new Titanfall game, an unnamed VR combat project due for release in 2019 and a "third-person action adventure game set in the Star Wars universe". Despite EA's shaky track record when it comes to buying and maintaining game studios, Respawn is excited about what the future holds.

"We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games". "Together, we've brought this to life in the Titanfall franchise, and now with the Respawn team joining EA, we have exciting plans to accomplish even more fantastic things in the future". At the time, Respawn co-founder Jason West praised how the deal was structured, telling Games Industry at the time, "the EA Partners deal really seemed like it would allow us the freedom and independence to do whatever we wanted".

The terms of the acquisition state that Respawn will now be a part of the EA Worldwide Studios division, alongside outfits like Motive Studios and Ghost Games. News of the Respawn Star Wars video game comes on the heels of a recent announcement by EA that it had canceled an in-development high-profile game from its Visceral studios. On the deal, he said 'While it wasn't necessary, going with EA made a lot of sense.

"EA will provide us with more resources, access to new technologies, and expertise in areas that Respawn values for future growth". Zampella also lauded EA for letting Respawn do its thing without interference, and allowing the studio to grow its own culture. "All games now in development are continuing as planned".